What is the advantage of using 3D as opposed to 2D in architectural visualization? First of all, as 3D itself prompts, the use of 3D models is of concern here. That means once we have the 3D model created, it is possible to use it further without any restrictions. A perfectly drawn 2D design is great, but what if the client says he/she would like to change the angle of view or would like to see more from the left side? In case of 2D drawn designs it means drawing a new image and extra work. While in 3D scenery, it is just about shifting the camera and waiting for the new image calculation. That is why much less work is needed and time requirements are shortened never mind the calculation. 3D models ensure all dimensions and ratios are maintained in all angles and viewpoints.
The creation of a 3D model is more time-consuming and more costs more money, but will give returns repeatedly upon the subsequent work with the model – modifications of viewpoints, types of used materials, object shapes etc. Once the object is made, there is no limitation on the number of images as these do cost calculation time, but not graphic designer’s time. 3D graphic designer’s must just set the cameras and make relevant changes, which, as to its extent, are not comparable to the time needed for 2D visualization. If someone wanted the drawing anyway, contemporary 3D programs cope with a real stylisation compared to 2D and maintain basic 3D attributes and shapes at the same time.